![]() You will need to turn on the new “high end mode” system in the settings menu.) Added an option in the settings menu to enable building debris chunks to persist on the ground after collapse (off by default causes high GPU usage) Added an option in the settings menu to enable secondary destruction, causing large chunks of debris to damage smaller structures they come in contact with (off by default experimental & unoptimized feature that may cause slowdown/crashing) Added dropdown menu in the video settings menu to change between graphic quality settings (Fastest, Fast, Simple, etc.) without having to restart the game Added system for Micro NPCs to be crushed by falling building debris Added checkbox to toggle blood The old “low end mode” destruction system is on by default. Added new destruction system: Buildings in the city generator will now crumble and fall apart in chunks when a giant comes in contact with them (NOTE: This feature is still experimental and may cause FPS drops, so it is off by default. The “fancy modern house” stage is back, and looks better than ever! (NOTE: This map has a lot of effects and hasn’t been fully optimized yet, so it might have framerate issues, especially on computers with older graphics cards.) Added sun position controls and a realtime day-night option to adjust the lighting of your scenes. If you find that a model has some weird visual issues in the new graphics system (like bisected lighting or checkerboard textures) try clicking this before spawning the model to fix some of those glitches. ![]() We’ll be releasing an updated guide soon to explain how to avoid these problems when importing models, but in the meantime, try clicking “Use Alternate Shaders” before spawning a model to fix some of the glitches.) Added a “Use Alternate Shaders” button (next to “Play as GTS” in the UI). (NOTE: This is a major revamp, and unfortunately some user-imported models may have unexpected graphical glitches as a result. ![]() ![]() A dramatic graphical overhaul, including new shaders, lighting effects, reflections, and stages beautifully retouched to take advantage of all the bells and whistles. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
January 2023
Categories |